Crafter’s Path
- One of the under-estimated paths to profitability with the long game in mind.
- Craft enough and get to level 2 or even 3 – sell your crafter for prices much richer than a quester.
- Get to level 5, just craft stuff and sell them to guilds/whales.
- Short version of progression path below.

What can be crafted?
Did your legion just bring back enough materials for crafting? LFG then!
As long as you have treasures, craft what you fancy off the stuff below (with cooldowns and some requirements but success rates are 100%):
- Treasures (instant, no skills needed)
- Prisms (1 day)
- Harvester Parts (2 days)
- Extractor (3 days)
Treasure Crafting (Instant)
- So many bags…did you find 12 treasure fragments in this one yet? If you did, you’re in luck!
- Sadge…no crafting EXP but at least no CD.
- Treasure crafting is easy-sauce – just stack 12 fragments in the same tier and category then smash craft!
Material List & Craft Table
- Upon crafting, you will randomly get one treasure per the below table (based on categories/tier).
- What actually happens: Burns 12 treasure fragments + Prism Shards (Higher tiering burns more shards)
Treasure Tier | Treasure Fragments burned | Prism Shards burned |
T5 | 12 | 2 |
T4 | 12 | 4 |
T3 | 12 | 8 |
T2 | 12 | 16 |
T1 | 12 | 24 |

Prism Crafting (23.5 hours + pre-requisites)
- Prisms are materials burned for summoning or constellation upgrades
- Crafting these babies as of writing (9/2) via BridgeHelper does not suggest they are profitable.
- However, it is the only way to grind crafting EXP, and level 2 craft aux legions sell for 1K+ MAGIC! (play that long game as of 9/2/2022)
- Be prepared, you going to be crafting this 30 times before you hit level 3 crafting.
- The other factor is that harvester/extractors need level 3 crafting – think of this really as a stepping stone and paying “tuition fees”
Pre-requisite / Materials
- To craft Prisms, you require treasures and a legion (Crafter).
- Sometimes, your clumsy NFT fren is going to break those treasures (Either from over-use or just RNG-rug).
- Don’t get too mad, just send them off to get more treasure as revenge!
Treasure Tier | Treasure Required | Treasure break % chance | Expected break % per craft | Max Uses before break |
T3 | 1 | 6.88% | 6.88% | 42 |
T4 | 2 | 11.29% | 21.31% | 25 |
T5 | 4 | 15.33% | 48.61% | 18 |
Drop Table
Prism Grade | Drop % |
Small | 75% |
Medium | 15% |
Large | 10% |
Harvester Crafting (35.5 hours + pre-requisites)
- In Treasure, always always ALWAYS remember, the early birds usually get the worms
- Harvesters came out late August and when the first parts were crafted, they sold for 1k+ MAGIC – solid gains, same price as a Smol.
- Once the first 2 harvesters were filled, those parts now sell for ~70 MAGIC as of writing (9/3/2022). Sadge 🙁
- What was the precondition for you to make it? Be a level 3 crafter.
Pre-requisite / Materials
- Expect clumsy hand to break LOTS of treasures – this crafting needs 11 pieces in total
- Assuming you break 1-2 x T5s (~16 MAGIC cost) and 1 x T4 (~15 MAGIC) you should still be profitable at the current 70 MAGIC prices.
- NGL, breaking those T1/T2s will hurt – it is usually best to have an aux army to have a steady treasure supply.
Treasure Tier | Treasure Required | Treasure break % chance | Expected break % per craft | Max Uses before break |
T1 | 1 | 2.74% | 2.74% | 108 |
T2 | 1 | 5.40% | 5.40% | 54 |
T3 | 2 | 6.88% | 13.29% | 42 |
T4 | 2 | 11.29% | 21.30% | 25 |
T5 | 5 | 15.33% | 56.48% | 18 |
Drop Table
Harvester Parts | Drop % |
Harvester Parts | 100% |
Extractor Crafting (47.5 hours + pre-requisites)
- Break them treasures long enough and you get the privilege of hitting level 5 and crafting them extractors!
- These babies boost your insane MAGIC emissions even more. If RNG blesses you with a large extractor, you’re in luck and can sell them to a guild or whale!
Pre-requisite / Materials
- Better treasure break % chance than harvesters, but rest assured, you still going to break loads of stuff!
Treasure Tier | Treasure Required | Treasure break % chance | Expected break % per craft | Max Uses before break |
T2 | 1 | 5.40% | 5.40% | 54 |
T3 | 1 | 6.88% | 6.88% | 42 |
T4 | 3 | 11.29% | 30.19% | 25 |
T5 | 4 | 15.33% | 48.61% | 18 |
Drop Table
Extractor | Drop % |
Small | 75% |
Medium | 15% |
Larger | 10% |